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Tiberian odyssey
Tiberian odyssey





tiberian odyssey

tiberian odyssey

The reason I bring this up is because not all the vehicles have their codes in AmericaVehicle.ini. The creators divided thm up to make them more managable (so you have AmericaVehicle.ini being separated from say Mouse.ini). Being almost like the DNA of the game, the ini has alot of data to hold. Nearly everything you see when playing has an ini entry and the ini defines nearly every interaction in the game from what unit uses what icon to how much damage a super weapon has. The ini files hold alot of information for the game. Once you have done this, you can close down XCC mixer and head on over and open the file you have just extracted. I'm going to leave alot of experimentation for later up to you, but for know extract the file AmericaVehicle.ini to your ZH directory under data/ini/object (make sure it is in objects and not just ini!). Fire up XCC Mixer, go to your ZH directory and enter INIZH.big. Step 1, Getting the Right File: Assuming you already have your ZH directory setup (which you must have CommandSet.ini and CommandButton.ini), the next step is to get the ini file for your new unit to go into. If not, I strongly recommend you ATLEAST follow steps one and two under this tutorial. Thus if you have read and understood my two previous tutorials, you should be ready for this one.

#TIBERIAN ODYSSEY HOW TO#

As I learn how to mod Zero Hour, I will share my knowledge with you the reader. This is the third installment of my tutorials.







Tiberian odyssey